Rhogar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a large brown jacket. His gold crest is thinning but still full. His gold eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Junk Dealer, but he got bored and became a Armorer. He struck the Armorer job and began his own company from there.
Motivation: Money/treasure; and a rival would like him out of the picture
Flaws: Fearful. Bonds: Nature, Rich, Job, Criminal record. Occupation: Armorer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 48000 sp. 1 Minor magic item.
Nákra Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tattered old clothes. His tied-back hair is silver. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Passionate, Artistic, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilthur Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a red shirt with thin blue vertical stripes and violet pants. He has a moderate pudge and is not very fit. His chestnut hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Flaws: Shy, Disease. Bonds: Attractive, Family, Rich. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 300 gp. Sard (70 gp). 1 Minor magic item.
Bertram Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear green clothing when he does not wear armor. His blonde hair is braided into rings. His eyes are gray and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he has a crush on the local ploughman
Ideals: Optimist, Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 5000 sp.
Gilthur Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a scythe on his belt. His silver hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.
History: Gilthur lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Poor, Family. Occupation: Scribe
Voice: Rolls R's
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1200 sp. 1 Masterwork Common Melee.
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