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Advanced [show]


Rivaan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He is portly but not overly obese. He keeps his long green crest kept up in a rat tail. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Unemployed. He has achieved small success as a Unemployed.

Motivation: To be a Glassblower again.

Flaws: Shy, Impulsive. Bonds: Rich, Job. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Rivaan Argenthrixus, Male Dragonborn Warrior 8
Medium (6'2") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Sardonyx (20 gp). Moss agate (13 gp). Violet garnet (1500 gp). Deep blue spinel (1500 gp). Emerald (1600 gp).


Social Check DCs


Moon On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing colorful clothing, dressed as a Performer. His whole body is exceptionally muscular. He keeps his long orange fur kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: When he was but 3 years old his parents immigrated from the south. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many goblins want him driven away.

Ideals: Artistic, Gifted. Bonds: Immigrant, Enemies, Adventurer. Occupation: Performer

Voice: Stutters

Attributes [hide]

Moon On the Water, Male Tabaxi Monk 7
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp. Rose (80 gp).


Social Check DCs


Caeldrim Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He has dyed his greying black hair a little too much giving a sharp black color. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and marry his sister to traveling adventurers

Flaws: Antagonistic, Fearful. Bonds: Nature, Family, Job. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Caeldrim Perceval Burke, Male Half-Elf Cleric 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Blue quartz (6 gp).


Social Check DCs


Delg Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Bowyer business at a young age. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Athletic. Bonds: Job, Immigrant, Religious. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Delg Goblinbane, Male Dwarf Barbarian 8
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 75 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5

Possessions: 500 gp. Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair, while still mostly golden, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Nutae was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Carter.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nutae Yaeldrin, Male Elf Commoner 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red spinel (70 gp). Aquamarine (900 gp). White opal (600 gp).


Social Check DCs

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