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Advanced [show]


Heward Hastings, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His chestnut hair is knotted and matted. His eyes are a pleasant brown.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: Gifted from a young age, Heward studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Hastings, Male Human Druid 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Az-Rans Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue top hat and blue clothes, and is pretty ugly. With a patchy red beard and wild red hair. His gray eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Az-Rans would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Az-Rans Colton, Male Half-Orc Commoner 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Insight +5, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rurik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light violet in addition to tight pants. His silver hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Rurik is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 12th year, his parents were killed by a giants raid, leaving Rurik alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Rurik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Impeccable. Flaws: Depressed. Bonds: Poor, Enemies, Job. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Rurik Orcfoe, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp. 1 Good lock.


Social Check DCs


Sethrekar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His crest is silver, silky, and of moderate length. He has gleaming, smiling gold eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Impeccable. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Sethrekar Nemmonis, Male Dragonborn Wizard 7
Medium (6'8") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 15 (+2)18 (+4)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 900 gp. Pink pearl (140 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Cressel Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail. His black hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Cressel grew up listening to his father's many stories. He found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Professionalism. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Cressel Divinity, Male Tiefling Fighter 7
Medium (5'11") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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