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NPC Generator

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Advanced [show]


Gorbundus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His scarlet crest is smooth and relatively long. His gold unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Gorbundus embodies much of what other species detest in the Dragonborns. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Cook

Voice: Raspy

Attributes [hide]

Gorbundus Zzzxaaxthroth, Male Dragonborn Monk 9
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries rapiers. He has done his best to style his chestnut hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.

Personality: Aggressive, abrasive, and angry, Oskar embodies much of what other species detest in the Dwarves. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Oskar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Oskar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Oskar's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Oskar Dankil, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. Amethyst (160 gp). Blue quartz (7 gp).


Social Check DCs


Trynnicus Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown leather gloves, a brown jacket, and tight pants. He wears his scarlet crest down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Dragonborn people; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: PTSD, Secretive, Racist. Bonds: Military. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Trynnicus Tiammanthyllish, Male Dragonborn Commoner 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1200 gp. A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs


Qemuel Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Merchant. His purple hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful necromancer made him what he is. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and to be a bather again

Ideals: Fighting. Flaws: Insane. Bonds: Job, Attractive, Mentor. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Qemuel Ennui, Male Tiefling Warrior 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 16 (+3)16 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80000 cp. Chalcedony (80 gp). Tiger eye turquoise (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Kendall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey coat over a blue low-cut shirt, and a small hat upon his head. He has a brown handlebar mustache and slicked back brown hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Solomon was born on a far western plains where he grew up under the tutelage of his father, an expert Stableman. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Addict, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Solomon Kendall, Male Human Warrior 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. 1 Banded mail.


Social Check DCs

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