Nithther Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He sports blue clothing, slightly heavier than average wear. His green crest is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Nithther will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Extrovert, Logical. Bonds: Attractive, Poor, Slave. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Zircon (50 gp). Alexandrite (1200 gp). Sardonyx (50 gp). Violet garnet (1200 gp). 1 Minor magic item.
Naal Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his left hand. He wears his auburn hair up. His brown eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He is content.
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Poor, In love. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Five Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). His white fur is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Five was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Five's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Five and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: Just what you see.
Crampernap Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears blue painted combat armor at almost all times. He has shaved his head bald. His blue eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of western immigrants he idolized his father. Crampernap was born on a far western desert where he grew up under the tutelage of his father, an expert Bounty Hunter. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Optimist, Philantrophist, Fighting. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Uthemar Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a feathered hat upon his head, and he perpetually has his warhammer ready. His brown hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his feathered blue hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a necromancer, Uthemar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Selfish, Shy, Antagonistic. Bonds: Mentor. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
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