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Advanced [show]


Donaar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He wears his blue crest down. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Sculptor. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Donaar Skaarzborroosh, Male Dragonborn Rogue 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Medicine +4, Persuasion +7
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Server. He then took over the family business and is one of the better Server for hire.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Delebean Folkor, Male Gnome Commoner 6
Small (3'2") Gnome, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Azurite (7 gp). Zircon (30 gp). Tourmaline (100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Mozikth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His scarlet crest is lengthy. He wears large thick round spectacles.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: Mozikth was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Actor. He struck the Actor job and began his own company from there.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Racist, Impulsive, Depressed. Bonds: Job. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Mozikth Dhyrktelonis, Male Dragonborn Rogue 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Amber (130 gp). Jet (130 gp). Star rose quartz (60 gp).


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears skinny pants and wears a blue and green robe with the hood down. His silver hair is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Cartwright, who enjoyed hunting, Rolf was taken on many hunting expeditions. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Tindall, Male Human Paladin 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 pp. Deep green spinel (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Zephan Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered blue stockings. He carries a battered nunchaku and tarnished shortspear as well. His silver hair has been sun bleached extensively. His white eyes peer out from beneath his wide-brimmed black hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast island. Cursed with vampirism at a very young age, Zephan has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting, Extrovert. Flaws: Shy, Disease. Bonds: Nature. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zephan Fear, Male Tiefling Commoner 7
Medium (5'3") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp. Black star sapphire (1600 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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