Krimmon Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.
History: Born in the east his family was never financially stable. In his 10th year, his parents were killed by a dire rats raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Krimmon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats.
Flaws: Ugly, Lazy. Bonds: Guardian, Poor, Enemies. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp. 1 Masterwork Common Melee.
Dazzazn Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears black cloth garments or leather armor. His copper crest is still thick. His red eyes have a joyful gleam in them most of the time.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Ombul Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.
History: Ombul lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the east, certain he would find work there.
Motivation: Halfling compassion; and his relatives are trying to arrange a marriage
Ideals: Optimist, Philantrophist. Flaws: Insane, Racist. Bonds: Family, Immigrant. Occupation: Knight
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 34 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 600 gp.
Lone Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear red tank tops with green pants. His lavender fur has been sun bleached extensively. His eyes are blue and catlike.
Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Scribe, who enjoyed hunting, Lone was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lone took refuge in the large cave and found the beat up scythe and armor he uses now. After a long history of fighting, Lone and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Nature. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.
Arannis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, constantly wearing a black suit, violet shirt, and white tie. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Elves. He is lazy and tries to find solutions quickly.
History: Arannis was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Marshal.
Motivation: To be a Guard again; and wants to open a new tavern
Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Job. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 8000 sp.
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