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Gorbundus Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Beggar uniform. His scarlet crest is smooth and relatively long. His gold eyes are passionate and lively.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: He was raised in a forest tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Beggar soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist, Impeccable. Flaws: Racist. Bonds: Job, Nature. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Gorbundus Delmirev, Male Dragonborn Barbarian 19
Medium (6'5") Dragonborn, True Neutral (CR 19)
Armor Class 11
Hit Points 152 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3

Possessions: 17000 gp. Zircon (40 gp). Jet (80 gp). Golden yellow topaz (300 gp). Freshwater pearl (16 gp). Freshwater pearl (16 gp). Azurite (16 gp). Alexandrite (300 gp). Violet garnet (300 gp). Rhodochrosite (16 gp). Tiger eye turquoise (16 gp). Zircon (40 gp). Sard (40 gp). Tiger eye turquoise (16 gp). Peridot (40 gp). Brown-green garnet (80 gp). Alexandrite (300 gp). Banded agate (16 gp). 1 Major magic item.


Social Check DCs


Dayereth Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, grey, dusty cloak. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Dayereth grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Artistic. Flaws: Selfish, Insane. Bonds: Adventurer. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Dayereth Madden, Male Half-Elf Wizard 2
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 310 gp. 1 Banded mail.


Social Check DCs


Naal Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His golden hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Animal Trainer, who enjoyed hunting, Naal was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naal took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Poor, Nature. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Naal Firahel, Male Elf Monk 6
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 40000 cp. Alexandrite (800 gp).


Social Check DCs


Quarion Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job; and to be a marshal again

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Quarion Erenaeth, Male Elf Sorcerer 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Obsidian (12 gp).


Social Check DCs


Mugrunden Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest is bronze, silky, and of moderate length. His eyes are gold and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Mugrunden was born the youngest of three triplets. Mugrunden was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mugrunden decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well.

Flaws: Shy. Bonds: Attractive, Adventurer, Family, Criminal record. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Mugrunden Beryntolthropal, Male Dragonborn Druid 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 10 pp. Red-brown spinel (80 gp).


Social Check DCs

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