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NPC Generator

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Advanced [show]


Akmen Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a fancy blue suit. His hair is white and curly. His fierce black eyes like to dwell on things.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small plains village. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. Recently the stress of being a Ploughman has made it difficult for him to sleep.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Job, Nature, In love. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Akmen Wisdom, Male Tiefling Expert 5
Medium (5'5") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 13 (+1)19 (+4)
Skills Deception +7
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He keeps his long dark red hair kept up in a rat tail. This gold eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: The child of a Locksmith, who enjoyed hunting, Qemuel was taken on many hunting expeditions. Qemuel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Fighting, Joker, Gifted. Bonds: Nature, Family. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Qemuel Tolerance, Male Tiefling Adept 4
Medium (6'7") Tiefling, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 35000 sp. 1 Half-Plate.


Social Check DCs


Dûgz Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light white in addition to tight pants. His black hair is lengthy. His violet eyes are slightly larger than normal.

Personality: Dûgz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Depressed. Bonds: Rich, Nature, Criminal record. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Dûgz Kinsley, Male Half-Orc Ranger 13
Medium (5'3") Half-Orc, True Neutral (CR 13)
Armor Class 9
Hit Points 87 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)8 (-1) 8 (-1)7 (-2)
Skills History +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Gerbo Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a red and white handkerchief worn on his left side, and is pretty ugly. His hair is cut close to his head. His eyes are a pleasant green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gerbo was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Secretive. Bonds: Has a crush, Family, Rich, Religious. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Gerbo Bafflestone, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Thokk Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Thokk and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Thokk Wilberforce, Male Half-Orc Expert 4
Medium (6'3") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs

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