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Advanced [show]


Nimble Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a violet suit. He carries with him a set of sickles, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His lavender fur is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: He comes from a rich western family. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Nimble Of Winter, Male Tabaxi Warrior 14
Medium (6'9") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 131 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a red suit, grey shirt, and brown tie. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He struck the Barrister job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Optimist, Gifted, Impeccable. Bonds: Immigrant, Job. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Thomas Bentham, Male Human Ranger 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Seebo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Seebo Garrick, Male Gnome Wizard 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 19 (+4)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Tricking Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His black fur has been sun bleached extensively. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.

History: Tricking was raised in a hard working conservative environment. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Dyer like his father before him.

Motivation: To reunite with his absent father; and to unite with his sister

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Family. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Tricking Moon, Male Tabaxi Sorcerer 17
Medium (5'10") Tabaxi, Neutral Good (CR 17)
Armor Class 14
Hit Points 67 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)8 (-1) 15 (+2)17 (+3)
Skills Perception +8, Survival +8
Senses Passive Perception 18
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 7000 gp. Tiger eye turquoise (6 gp). Peridot (30 gp). Malachite (6 gp). Iolite (30 gp). Aquamarine (600 gp). Iolite (30 gp). Red-brown spinel (140 gp). Sardonyx (30 gp). Alexandrite (600 gp). Alexandrite (600 gp). Peridot (30 gp). Deep blue spinel (600 gp). Rose (30 gp). Deep blue spinel (600 gp). Brown-green garnet (140 gp). Tiger eye turquoise (6 gp). Deep blue spinel (600 gp). Brown-green garnet (140 gp). Silver pearl (140 gp). Lapis lazuli (6 gp). Freshwater pearl (6 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trey Bentley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. His hair is auburn and curly. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Bentley, Male Human Ranger 6
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp.


Social Check DCs

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