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NPC Generator

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Advanced [show]


Vonbin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. He wears a colorful flower in his white hair. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk.

Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Vonbin Goldfinder, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 60 gp. Deep green spinel (40 gp). Jet (40 gp). Sard (40 gp).


Social Check DCs


Hadarai Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a red and yellow robe with the hood down and is in decent physical shape. His white hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hadarai was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Bounty Hunter job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Flaws: Depressed. Bonds: Attractive, Job, Family, Nature. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Hadarai Xiloscient, Male Elf Fighter 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" northern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His hazel eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Gerbo studied abroad. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Terse, Fearful. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Gerbo Musgraben, Male Gnome Warrior 11
Small (3'6") Gnome, Lawful Good (CR 11)
Armor Class 11
Hit Points 88 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 10000 sp.


Social Check DCs


Thomas Rodney, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tight fitting white shirt and pants. His whole body is exceptionally muscular. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Thomas Rodney, Male Human Wizard 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 50 pp. 1 Masterwork Common Melee.


Social Check DCs


Mantus Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a grey coat with tan slacks. He has a moderate pudge and is not very fit. His black hair is slicked back into a classic pompadour. His gold unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: Mantus was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Mantus Violence, Male Tiefling Expert 7
Medium (6'1") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Hematite (5 gp). Red-brown spinel (40 gp).


Social Check DCs

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