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Advanced [show]


Borun Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a halberd. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.

Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 4 years old his parents immigrated from the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He became a Stylist soon after.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Logical. Flaws: PTSD. Bonds: Poor, Job, Immigrant, Has a crush. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Borun Smoothhands, Male Halfling Ranger 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Sapply Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a lance. He keeps his long golden hair kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted. Bonds: Adventurer, Rich, Enemies. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Sapply Sympony, Male Gnome Rogue 6
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4

Possessions: 700 gp. Malachite (5 gp).


Social Check DCs


Beast Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky yellow painted plate armor. His fur is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Beast grew up listening to his father's many stories. Beast was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beast decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer, Criminal record, Job. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Beast Of Ivory, Male Tabaxi Wizard 5
Medium (5'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 400 gp.


Social Check DCs


Gildmak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears brown cloth garments or leather armor. He wears a colorful flower in his auburn hair. He has violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Gildmak Fatrabbit, Male Halfling Paladin 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 17 (+3)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Gunter Lindsay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants a kiss; and he is greedy

Ideals: Entrepeneur. Bonds: Rich, Nature, Has a crush, Guardian. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Gunter Lindsay, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 35000 sp.


Social Check DCs

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