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Advanced [show]


Shivering Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Engraver. His yellow fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Shivering never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Expand his business; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Ugly, Shy, Disease. Bonds: Job, In love. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Shivering Buttons, Male Tabaxi Barbarian 9
Medium (5'5") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 49 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nutae Othronus, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. With bright auburn hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Sailor, his mother struggled to pay the bills. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Greedy, Fearful. Bonds: Poor. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Nutae Othronus, Male Elf Expert 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He has a moderate pudge and is not very fit. His red hair is kept up in a ponytail inside a Stetson hat. His amber eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Banker soon after.

Motivation: He's repulsed by the PC; and regain custody of his son

Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Job, Family. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Trym Branson, Male Human Bard 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Frouse Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Gifted, Impeccable. Flaws: Selfish, Antagonistic. Bonds: Attractive. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Frouse Timbers, Male Gnome Ranger 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 112 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 3000 gp. Sardonyx (30 gp). Hematite (5 gp). Silver pearl (120 gp). Malachite (5 gp). Smoky quartz (30 gp). Lapis lazuli (5 gp). Golden yellow topaz (300 gp). 1 Medium magic item.


Social Check DCs


Don Reid, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a worn and beaten armor. His clothes are grease stained in places. His black hair is cut short. His thin eyebrows rest above his beady hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Don was raised in a hard working conservative environment. Don was born on a far southern forest where he grew up under the tutelage of his father, an expert Mayor. He has drifted from career to career and currently works as a Mayor.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Mayor

Voice: American accent

Attributes [hide]

Don Reid, Male Human Bard 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 160 gp.


Social Check DCs

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