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NPC Generator

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Advanced [show]


Pelaios Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His Stetson hat is riddled with cuts and holes. His white eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Pelaios Peace, Male Tiefling Adept 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Harvest In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and muscular, this southern man wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His orange fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Joker, Logical. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Harvest In the Wind, Male Tabaxi Adept 6
Medium (6'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (600 gp). A roughly beaten golden orb (110 gp).


Social Check DCs


Oskar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His red hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Insane, Antagonistic. Bonds: Attractive, Religious. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Oskar Foamtankard, Male Dwarf Cleric 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Sapply Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears green cloth garments or leather armor. He has styled his black hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Sapply Garrick, Male Gnome Adept 10
Small (3'2") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 18 (+4)13 (+1)
Skills Animal Handling +8, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16332100

Possessions: 16000 sp. Obsidian (10 gp). Pink pearl (100 gp). Carnelian (50 gp). Smoky quartz (50 gp). Silver pearl (100 gp). Rock crystal (50 gp). Bloodstone (50 gp). Star rose quartz (50 gp).


Social Check DCs


Akmen Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of strength around his neck, and a dagger on his belt. His dark red hair is knotted and matted. His fierce silver eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Akmen hails from a village terrorized by illithids. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Akmen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Akmen. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Enemies. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Akmen Fluke, Male Tiefling Fighter 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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