Nutae Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair has been sun bleached extensively. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Elven compassion.
Flaws: Ugly, Racist. Bonds: Poor, Nature, Religious. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. Solid gold idol (600 gp). A roughly beaten golden orb (130 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Half-Plate.
Shifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His gray fur is long and unkept. His yellow unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east his family was never financially stable. Cursed with lycanthropy at a very young age, Shifting has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Professionalism, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Andram Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, grey, dusty cloak. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Has a crush, Debt. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Everburning torch.
Patrick Merton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are slightly larger than normal.
Personality: He has always had a great fascination with Human culture. His job bores him to no end. He has decided to make it more interesting.
History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Racist, PTSD. Bonds: Adventurer, Criminal record. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Veit Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely tan suit with green socks and a vest with buckled shoes. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Veit hails from a village terrorized by dire rats. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Bonds: Immigrant, Adventurer, Enemies, Rich. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp. Red spinel (60 gp). Silver pearl (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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