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Advanced [show]


Cockaby Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears silk and lounges about seductively. His brown hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and he's attracted to the pc

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Butcher

Voice: German accent

Attributes [hide]

Cockaby Miggledy, Male Gnome Monk 7
Small (3'5") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. This hazel eyed easterner is not easily forgotten.

Personality: This man loves painting and to teach people painting more than just about anything. He receives visions of the future at random moments

History: He was born in the east. When Adrik reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Gifted. Bonds: Adventurer, Immigrant, Military. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Adrik Loderr, Male Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 370 gp.


Social Check DCs


Senteq Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is knotted and matted. His gray eyes peer out from beneath his top green hat.

Personality: Senteq hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a great chef.

History: He was born in the south. After coming to the age of reason, Senteq took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Artistic, Gifted, Fighting. Bonds: Rich, Immigrant, Has a crush. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Senteq Bafflestone, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Old masterpiece painting (1200 gp). Silver ewer (100 gp). 1 Climber’s kit. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Everard Landon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His auburn hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and to be a blacksmith again

Ideals: Impeccable. Bonds: Attractive, Military, Job, Adventurer. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Everard Landon, Male Human Barbarian 2
Medium (5'3") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Cressel Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries whips. His brown hair is braided into rings. His eyes are red and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He enjoys reading and quiet.

History: Born in the south to a Ruler, Cressel learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Logical. Bonds: Adventurer, Criminal record, Job. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Cressel Creed, Male Tiefling Adept 6
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 gp. Black pearl (400 gp). 1 Minor magic item.


Social Check DCs

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