Zephan Glory, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears violet trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. This red eyed easterner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Sculptor
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
Possessions: 900 gp.
Spring Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'2" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His gray fur is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Spring isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Bonds: Attractive, Rich, Immigrant. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Naal Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his hair in dreadlocks. His eyes are gray and catlike.
Personality: Calm and collected, he is a well trained Beggar. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the west to a Beggar, Naal learned a great deal about his mother's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Beggar for hire.
Motivation: Marry his sister to traveling adventurers; and he feels threatened by others
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Job, Family. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Dreali Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in green turtlenecks beneath a blue coat with red slacks. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are brown.
Personality: He has always had a great fascination with Elven culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Impeccable. Flaws: Racist, Mundane. Bonds: Job. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he very much looks the part of a Fletcher. His white hair is long and unkept. He has hazel eyes and a brown hat with a blue feather.
Personality: He is mildly Elf supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. Immeral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Fletcher for hire.
Motivation: A strong sense of loyalty to Elven people; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 9 (-1) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Draconic, Halfling, Celestial
Attacks Melee +6 / 1d4+4, Ranged +7 / 1d4+5, Grapple +5
Possessions: 500 sp.
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