Stannor Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Painter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Stannor and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Painter
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 2000 sp. Bloodstone (40 gp). Hematite (8 gp).
Joser Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long brown hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born at the edge of vast forest. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his brother's freedom.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable. Bonds: Family, Nature, Debt. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 20 pp. Tiger eye turquoise (15 gp).
Aust Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing a long, violet, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His auburn hair is knotted and matted. His eyes are blue and catlike.
Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.
History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend; and he wants revenge against brigands
Flaws: Antagonistic, Disease. Bonds: Slave, Criminal record, Adventurer, Enemies. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 89 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Silver comb with moonstones (300 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item.
Charles Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long black beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Family, Criminal record. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 86 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 2000 gp. Sapphire pendant on gold chain (1300 gp). Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grom Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His auburn hair is heavily combed to the right. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a poor family in the city he treasured whatever gifts he got. Grom was born on a far western forest where he grew up under the tutelage of his father, an expert Bookbinder. He left for the west, certain he would find work there.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant, Poor. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
