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Advanced [show]


Kûga Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. His hair is cut close to his head. His eyes are a pleasant green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: Kûga lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Kûga Gyula, Male Half-Orc Warlock 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tan trousers with violet and pastel striped suspenders. He wears various colorful collared shirts. His brown hair is still thick. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Ploughman, but he got bored and became a Locksmith. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Joker. Bonds: Attractive, Military, Job, Family. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Hadarai Nailo, Male Elf Rogue 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Windy Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His top hat is riddled with cuts and holes. This yellow eyed southerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Windy Fang, Male Tabaxi Druid 4
Medium (6'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 9 (-1)17 (+3)
Skills Athletics +2, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 sp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (90 gp). 3 Tanglefoot bags.


Social Check DCs


Fax Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His gold crest is drawn into a tight pony tail with a clover scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: To be a Fletcher again; and he uses money and sex appeal to get what he needs

Ideals: Opinionated, Gifted. Bonds: Attractive, Mentor, Rich, Job. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Fax Wystongjiir, Male Dragonborn Warrior 7
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 300 gp. Obsidian (11 gp). Star ruby (800 gp). Red garnet (50 gp). Lapis lazuli (11 gp).


Social Check DCs


Ahrim Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His blue hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature, Adventurer. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahrim Divinity, Male Tiefling Commoner 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 500 gp. Golden yellow topaz (400 gp). Alexandrite (400 gp).


Social Check DCs

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