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Advanced [show]


Gerbo Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy grey pantaloons and a yellow scarf. His white hair is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Gerbo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Flaws: Ugly, Hedonist. Bonds: Enemies, Immigrant, Family. Occupation: Detective

Voice: French accent

Attributes [hide]

Gerbo Umbodoben, Male Gnome Adept 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 gp. 1 Simple lock.


Social Check DCs


Eldon Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. With bright black hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out north to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eldon Dunben, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 11000 cp.


Social Check DCs


Fax Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Guard. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his bronze crest up. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: He got into the Guard business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Antagonistic, Lazy. Bonds: Job. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fax Zzzxaaxthroth, Male Dragonborn Expert 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 290 gp.


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a colorful flower in his blonde hair. His eyes are hazel and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Anverth hails from a village terrorized by giants. In his 17th year, his parents were killed by a giants raid, leaving Anverth alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and a deep hatred of giants

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Anverth Ironhide, Male Gnome Barbarian 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 14
Hit Points 108 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 70 pp. Obsidian (6 gp). Alexandrite (1400 gp).


Social Check DCs


Heward Brixton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear grey clothing when he does not wear armor. He has a white handlebar mustache and slicked back white hair. His brown unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Fighting. Flaws: Disease, Impulsive. Bonds: Adventurer, Enemies. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Heward Brixton, Male Human Commoner 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp. Chrysoprase (30 gp).


Social Check DCs

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