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Advanced [show]


Watson Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His long red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: Gifted from a young age, Watson studied abroad. He found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Fighting, Gifted, Logical. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Watson Warmwater, Male Halfling Fighter 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp. Chrysoprase (20 gp).


Social Check DCs


Tanglar Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long auburn hair is drawn into a two foot long braid. His eyes are a pleasant gray.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Tanglar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Religious, Adventurer. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Tanglar Brent, Male Half-Orc Wizard 1
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)10 (+0) 14 (+2)6 (-2)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs


Moon Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His yellow fur is slicked back into a classic pompadour. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Moon's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small island village. Moon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and to be a armorer again

Ideals: Entrepeneur, Impeccable. Bonds: Job, Nature. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Moon Of Ebony, Male Tabaxi Aristocrat 9
Medium (5'10") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Sweet Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He wears his beige fur up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: Overbrimming with self-confidence, Sweet isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is obsessed with his god.

History: Sweet was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful, Greedy. Bonds: Religious, Family. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Sweet Wind, Male Tabaxi Paladin 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 250 gp.


Social Check DCs


Burgell Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely red suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Gnomish people; and expand his business

Flaws: Impulsive, Racist. Bonds: Attractive, Rich, Job. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Burgell Murnig, Male Gnome Ranger 6
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs

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