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NPC Generator

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Advanced [show]


Mormo Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Farmer, and carries greataxes. His white hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: To be a Cook again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Mormo Sage, Male Tiefling Aristocrat 2
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a red and black robe with the hood down. He has white fur. His eyes are green and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. Quick was born on a far northern plains where he grew up under the tutelage of his mother, an expert Marshal. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Quick In the Wind, Male Tabaxi Warrior 4
Medium (5'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5

Possessions: 100 gp. Chrysoberyl (110 gp). Obsidian (13 gp). Eye agate (13 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Namfoodle Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is well dressed, constantly wearing a tan suit, blue shirt, and black tie. He has a hunchback. He wears his red hair up. His green eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Namfoodle Murnig, Male Gnome Monk 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Hunter Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.

Motivation: To get a good night's sleep; and regain custody of his son

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Family, Poor. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Hunter Othronus, Male Half-Elf Paladin 4
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. Smoky quartz (40 gp). Smoky quartz (40 gp). Lapis lazuli (6 gp). Bloodstone (40 gp).


Social Check DCs


Bilbron Beren, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His red hair is drawn into a tight pony tail with a skull scrunchie. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bilbron was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Server.

Motivation: Sabotage a competitor; and balancing his hectic life and new server responsibilities is difficult

Ideals: Justice. Bonds: Attractive, Job, Poor. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Bilbron Beren, Male Gnome Monk 6
Small (3'4") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 60 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)9 (-1) 11 (+0)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Amber (100 gp). Citrine (60 gp). Red spinel (100 gp).


Social Check DCs

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