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NPC Generator

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Advanced [show]


Rolf Abram, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and red with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: Rolf hails from a village terrorized by illithids. His druidic abilities were realized during a raid on his village. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and revenge

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Enemies, Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Abram, Male Human Rogue 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1900 gp. Old masterpiece painting (2000 gp). Sapphire pendant on gold chain (1600 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item.


Social Check DCs


Greethen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His crest is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Greethen took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Greethen Beryntolthropal, Male Dragonborn Druid 4
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. Freshwater pearl (5 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Amnon Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, tan cloak. His long black hair is drawn into a two foot long braid. He has white eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Amnon is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice. Flaws: Mundane, PTSD. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Amnon Dischord, Male Tiefling Ranger 3
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 17 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 16000 cp.


Social Check DCs


Tordek Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a simple green robe with yellow stripes complete with hood. His skin is also unnaturally pale. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Tordek is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Servant for hire.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Nature, Job. Occupation: Servant

Voice: German accent

Attributes [hide]

Tordek Strakeln, Male Dwarf Paladin 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 126 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)16 (+3) 15 (+2)14 (+2)
Skills Athletics +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: Eccentric and domineering, Thervan will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a brothel owner, Thervan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Thervan was born on a far western island where he grew up under the tutelage of his mother, an expert Barkeep. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and revenge

Ideals: Extrovert. Flaws: Hedonist, Insomniac. Bonds: Immigrant, Mentor, Enemies. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Thervan Erenaeth, Male Elf Wizard 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 52 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 2000 gp. An abacus with copper, silver and gold markers (180 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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