Chem Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Stableman. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the south. A gifted student he started as a Apothecary, but he got bored and became a Stableman. He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Addict, Shy. Bonds: Job, Poor. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Fiery yellow corundum (500 gp). Tourmaline (100 gp).
Dabbledob Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears a brown vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to hide his balding. His eyes are likewise gray.
Personality: He has always had a great fascination with Gnomish culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Crown-heir business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Crown-heir.
Motivation: He'd like to take his coworkers down a peg; and gnomish compassion
Flaws: Ugly, Racist, Impulsive. Bonds: Job, In love. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 91 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item.
Mindartis Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of monstrous two handed axes on his belt, each one with a amber on the hilt. His black hair is smooth and relatively long. He has gleaming, smiling green eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. He found a children's book about a Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting, Disciplined, Joker. Bonds: Attractive, Nature, Adventurer. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Ur-Edin Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tan shirt with thin white vertical stripes and tan pants. He sports a long white beard, and similarly colored long hair. His amber eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Disciplined, Extrovert. Bonds: Nature, Rich. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 3 Acid flasks. 4 Holy water.
Dalgal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and wears a grey wide-brimmed hat and grey clothes. His left hand appears badly burned and disfigured. He has moderate length auburn hair. His fierce amber eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the east. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born in the east. Dalgal was born on a far eastern plains where he grew up under the tutelage of his father, an expert Fletcher. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and many orcs want him driven away
Ideals: Pacifist. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 300 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!