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Advanced [show]


Lance Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a shortbow. He wears a broad hat to hide his balding. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: A powerful slaver made him what he is. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and to be a hunter again

Ideals: Professionalism. Bonds: Job, Mentor, Nature, In love. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Lance Watson, Male Half-Elf Aristocrat 13
Medium (5'10") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 95 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Athletics +8, Deception +7
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +7

Possessions: 1000 pp. Violet garnet (800 gp). Jet (150 gp). Freshwater pearl (6 gp). Red garnet (150 gp). White opal (800 gp). Chrysoprase (70 gp). Black star sapphire (800 gp). Moss agate (6 gp). Brown-green garnet (150 gp). 1 Medium magic item.


Social Check DCs


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with violet highlights, and long white pants that bunch up around his shoes. With a patchy red beard and wild red hair. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Brandon, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Duergath Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Rich, Family. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Duergath Rumnaheim, Male Dwarf Druid 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 15 (+2)7 (-2)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp.


Social Check DCs


Great Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized opal on his right hand. His red fur is long and unkept. His eyes are likewise amber.

Personality: He dislikes all the random violence that takes place in the south. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in the south to a Tanner, Great learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Great Of Shadows, Male Tabaxi Cleric 4
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Just what you see.


Social Check DCs


Karash Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long golden hair reaches down to his waist. His eyes are green and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Karash Sheldon, Male Half-Orc Monk 2
Medium (6'10") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +1 / 1d6-1, Grapple +5

Possessions: 150 gp. 2 Antitoxin.


Social Check DCs

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