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Advanced [show]


Erky Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his brown robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. With bright auburn hair and a scraggly beard. He has amber eyes.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Erky was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and wants to raise his children well

Ideals: Pacifist, Persistence, Entrepeneur. Bonds: Family, Adventurer. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Erky Oomtrowl, Male Gnome Barbarian 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Bork Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his trident. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and beady.

Personality: He has always had a great fascination with Half-Orc culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Bork Marlowe, Male Half-Orc Expert 3
Medium (6'7") Half-Orc, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)9 (-1) 18 (+4)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Kyle Thorpe, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear yellow tank tops with blue pants. His moppish white hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Kyle was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Religious, Job. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Kyle Thorpe, Male Human Barbarian 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 4000 cp. Chalcedony (40 gp).


Social Check DCs


Ahrim Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He carries a battered shortbow and tarnished lance as well. His hair is chestnut, silky, and of moderate length. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Ahrim Havoc, Male Tiefling Aristocrat 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 16 (+3)18 (+4)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 90 pp. Aquamarine (1400 gp). Alexandrite (1400 gp). Black pearl (1400 gp).


Social Check DCs


Bernard Law, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a violet coat over a green low-cut shirt, and a Stetson hat upon his head. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was always very intelligent and has formed a secret society of philosophers.

Motivation: An old rival family wants him found; and doesn't want to be a seamstress and was forced into it by his family

Flaws: Ugly, Disease, Secretive. Bonds: Has a crush, Family. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Bernard Law, Male Human Commoner 11
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 64 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Athletics +5, Stealth +6
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6

Possessions: 1400 gp. Blue quartz (10 gp). Moss agate (10 gp). Star rose quartz (70 gp).


Social Check DCs

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