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NPC Generator

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Advanced [show]


Naeris Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He wears a well pressed and immaculate suit (or dress). He wears a deerstalker hat to cover his moderate length golden hair. His eyes are gray and beady.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Pacifist, Logical. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Naeris Dalanthan, Male Elf Fighter 8
Medium (4'7") Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Athletics +4, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +6

Possessions: 1000 gp.


Social Check DCs


Taklinn Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He wears his red hair up in a very large beehive style do. His violet eyes peer out from beneath his broad grey hat.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He feeds upon the attention of others.

History: Taklinn was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's attracted to the PC; and expand his business

Ideals: Impeccable. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Taklinn Lutgehr, Male Dwarf Bard 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Hematite (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Naal Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered whip and tarnished rapier as well. He has moderate length blonde hair. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Bonds: Religious, Rich, Immigrant, Mentor. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Naal Goltorah, Male Elf Rogue 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 8 (-1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Cimer Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fancy grey suit. He wears his blue hair down. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: When he was but 3 years old his parents immigrated from the south. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush

Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Cimer Vice, Male Tiefling Expert 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. 3 Holy water.


Social Check DCs


Ur-Dag Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with broad hat. His white hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ur-Dag took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush

Flaws: Impulsive. Bonds: Attractive, Mentor, Nature, Military. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Ur-Dag Westcott, Male Half-Orc Monk 10
Medium (5'1") Half-Orc, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Arcana +4, Medicine +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 270 pp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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