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Advanced [show]


Rael Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His eyes are likewise blue.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Rael was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Job, Slave, Adventurer. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Rael Siannodel, Male Elf Paladin 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Shifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He is wearing a long, white cloak. His black fur is heavily combed to the right. He has gleaming, smiling green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and to be a miller again

Flaws: Shy, Impulsive, Secretive. Bonds: Nature, Job. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Shifting Of Snakes, Male Tabaxi Barbarian 7
Medium (6'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 76 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Deft, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. He has purple hair. His red unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Professionalism, Justice. Flaws: Disease. Bonds: Criminal record. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Merihim Deft, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp. 1 Darkwood Buckler.


Social Check DCs


Harbek Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey cloak and cross-gartered black stockings. He wears his blonde hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Harbek will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Harbek was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Extrovert. Bonds: Family, Attractive, Nature. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Harbek Caebrek, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 17 (+3)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Moonstone (70 gp).


Social Check DCs


Ahrim Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.

Personality: Eccentric and domineering, Ahrim will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Ahrim Mercy, Male Tiefling Barbarian 4
Medium (5'4") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Orc, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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