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Advanced [show]


Cloak In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his greatsword. He is muscular with a powerful set of arms. His lavender fur is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Emotional, Hedonist. Bonds: Religious. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Cloak In the Morning, Male Tabaxi Cleric 7
Medium (5'8") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. Obsidian (13 gp).


Social Check DCs


Dharg Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his morningstar. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Dharg hails from a village terrorized by illithids. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Bonds: Job, Adventurer, Enemies, Criminal record. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Dharg Abram, Male Half-Orc Cleric 7
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Druidic, Infernal, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp.


Social Check DCs


Bilbron Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of scythes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Bonds: Religious, Military, Rich. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Bilbron Pilwicken, Male Gnome Cleric 6
Small (3'7") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Hamil Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He wears his brown hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Insane, Shy, Antagonistic, PTSD. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Hamil Thorngage, Male Halfling Aristocrat 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (600 gp). Banded agate (7 gp). Golden yellow topaz (600 gp).


Social Check DCs


Immeral Hanali, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean violet cloak covering his clean studded leather. He is an epitome of beauty. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are brown and he is always smoking a pipe.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with music.

History: He was always a brilliant, if unscrupulous mind. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Now he works as a music tutor during his time off.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Debt. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Immeral Hanali, Male Elf Rogue 13
Medium (5'4") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 31 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Onyx (20 gp). Azurite (16 gp). Star rose quartz (20 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs

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