Reynard Browning, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His long white hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and he feels kind of lost in life
Ideals: Logical, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 64 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
Possessions: 400 pp.
Dazzazn Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His green crest is braided into rings. He has a tattooed face.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 15 years.
Motivation: He seems to be bored by most things; and he wants revenge against drow
Flaws: Secretive, Mundane. Bonds: Enemies, Nature, Job. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp.
Gilbert Tickle, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. He has no hair. His eyes are likewise green.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.
History: Born in the south to a Fisher, Gilbert learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Selfish. Bonds: Slave, Job. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp.
Râsh Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small mountains village. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against goblins; and someone believes him a fraud
Flaws: Shy, Hedonist. Bonds: Nature, Rich, Enemies. Occupation: Bowyer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 sp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Minor magic item.
Kerkad Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is renowned for his bright red suits and hats. His crest is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Kerkad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Kerkad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Kerkad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Religious, Enemies. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
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