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Advanced [show]


Erky Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears an entirely yellow suit with white socks and a vest with buckled shoes. His broad hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Barrister, but he got bored and became a Servant. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record, Job. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Erky Glittergem, Male Gnome Monk 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Obsidian (12 gp). Peridot (60 gp). Aquamarine (700 gp).


Social Check DCs


Ethereal Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears skinny pants and wears a tan and green robe with the hood down. His yellow fur, when down, is lengthy. His skin is flawless and his copper eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a mortician and was forced into it by his family

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military, Family. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Ethereal Wind, Male Tabaxi Paladin 4
Medium (5'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Lapis lazuli (7 gp). 2 Holy water.


Social Check DCs


Ombul Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear brown pants and tee shirts. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the south his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Ombul Bigheart, Male Halfling Monk 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Athletics +0
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 900 sp.


Social Check DCs


Five Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, brown shirt, and violet tie, and carries axes. His black fur is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Five hails from a village terrorized by orcs. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in axe use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many orcs want him driven away; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Five Thundercloud, Male Tabaxi Druid 3
Medium (6'6") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Paymon Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears tan cloth garments or leather armor. His purple hair is still thick. This red eyed easterner is not easily forgotten.

Personality: Paymon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Paymon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paymon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted divine powers by his dying sister.

Motivation: A rival would like him out of the picture.

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Criminal record. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Paymon Cheer, Male Tiefling Rogue 4
Medium (5'9") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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