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Advanced [show]


Sammal Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is kept up in a ponytail inside a small hat. He has a dull look in his white eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: Sammal lived on a farm with his mother, near the main road leading to a nearby town. His psionic abilities were realized during a raid on his village. He has worked as a Map Maker like his mother before him.

Motivation: He desires power and/or immortality; and to reunite with his absent mother

Ideals: Fighting, Gifted. Bonds: Family, Job, Adventurer. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Sammal Fortune, Male Tiefling Cleric 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 18 (+4)11 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 500 gp. Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Woods, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, and he perpetually has his warhammer ready. His silver hair is styled in orderly dreadlocks. His eyes are gray and beady.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He is a great chef.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Reynard Woods, Male Human Monk 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)11 (+0) 17 (+3)16 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Rose (40 gp).


Social Check DCs


Hamil Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Adventurer uniform. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His blue eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.

History: He was born in the south. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Gifted, Justice. Bonds: Job, Attractive, Immigrant. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hamil Wiseacre, Male Halfling Fighter 7
Small (3'2") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has a slight overbite and is overall scrawny. His moppish white hair is in a traditional bowl cut. He has several tiny amethyst earrings on each ear.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Rich, Enemies, Job. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Orryn Sympony, Male Gnome Monk 6
Small (3'7") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Lance Remington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He wears a colorful flower in his blonde hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Doctor profession.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and to be a doctor again

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Lance Remington, Male Human Expert 8
Medium (5'10") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1400 gp. Violet garnet (900 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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