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NPC Generator

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Advanced [show]


Gerald Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His violet eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gerald was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and he feels that his past leaves him morally obligated to help

Flaws: Terse. Bonds: Family, Attractive, Criminal record. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Gerald Brownrigg, Male Human Commoner 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 90 gp. Red spinel (80 gp). 1 Masterwork studded leather.


Social Check DCs


Richard Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting grey shirt and pants. He has dyed his greying black hair a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Optimist. Flaws: Impulsive. Bonds: Nature, Criminal record. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Richard Churchill, Male Human Wizard 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. Deep green spinel (70 gp).


Social Check DCs


Beiro Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. He has a slight overbite and is overall scrawny. His brown hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Beiro Firahel, Male Elf Druid 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Tiger eye turquoise (6 gp).


Social Check DCs


Thomas Badger, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a hunchback. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Sensitive, Disease, Insomniac. Bonds: Religious. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Badger, Male Human Barbarian 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 76 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a well pressed and immaculate suit (or dress). He has auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Justice, Gifted. Bonds: Has a crush, Nature. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Fallond Torevir, Male Dwarf Aristocrat 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 120 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)15 (+2) 11 (+0)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 1000 gp. Gold dragon comb with red garnet eye (800 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Jeweled electrum ring (8000 gp). An abacus with copper, silver and gold markers (120 gp). 1 Minor magic item.


Social Check DCs

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