Enialis Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Scribe. His silver hair is knotted and matted. He has several tiny topaz earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and many dire rats want him driven away
Ideals: Fighting. Flaws: Terse. Bonds: Rich, Enemies, Military. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Bathin Care, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries whips. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Cook
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 5000 cp. 1 Minor magic item.
Windy Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his cinnamon fur to look like a famous performer. His eyes are likewise green. His teeth are white and perfect.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Windy grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Carter.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern
Ideals: Passionate, Joker. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Akoth Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Gardener in town.
History: Akoth was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Impeccable. Bonds: Job, Attractive, Poor, Criminal record. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
Possessions: Just what you see.
Joser Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a blue shirt with thin brown vertical stripes and green pants, marred by sweets. His hair is cut close to his head. His fierce hazel eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Mentor. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!