Quarion Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case, he is not a threatening figure. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Quarion lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Shipwright soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business
Flaws: Shy. Bonds: Family, Attractive, Job, Criminal record. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 11 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Rimple Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His eyes are likewise brown.
Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.
History: Rimple was raised in a hard working conservative environment. A gifted student he started as a Carpenter, but he got bored and became a Ruler. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Professionalism. Bonds: Poor, Attractive, Job, Family. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Freshwater pearl (15 gp). 1 Minor magic item.
Dagger On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan Stetson hat and tan clothes. His black fur is long and unkept. His blue eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Carpenter mother left him crippled. He has worked as a Fletcher like his mother before him.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Immigrant, Job, Religious. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 41000 sp.
Nicor Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: This man usually wears his brown robe and has his greataxe always slung over his shoulder. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is red and curly. He has gold eyes.
Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Military, Mentor. Occupation: Shipwright
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1000 cp.
Uraim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. He sports a long black beard, and similarly colored long hair. His eyes are brown.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich western family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and to reunite with his absent mother
Ideals: Optimist, Athletic. Flaws: Forgetful, Shy. Bonds: Rich, Family. Occupation: Masseuse
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 260 gp. Large well-done wool tapestry (300 gp).
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