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Advanced [show]


Manfred Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Assassin business at a young age. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Assassin.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Manfred Garcia, Male Half-Elf Paladin 7
Medium (5'5") Half-Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Performance +2, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Tiger eye turquoise (8 gp). Black opal (500 gp). Black opal (500 gp). White opal (500 gp).


Social Check DCs


Seven Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His orange fur is thinning but still full. His eyes are likewise copper. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Seven Fang, Male Tabaxi Monk 6
Medium (6'4") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp.


Social Check DCs


Veit Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He wears a brown costume with the symbols of strength on his torso. His blonde hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.

History: He was born at the edge of vast plains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Optimist. Bonds: Attractive, Nature, Military, Job. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Veit Dankil, Male Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)12 (+1) 12 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 pp.


Social Check DCs


Dimble Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is bristling with hidden weapons, mostly whips and swords. He wears a broad hat to cover his moderate length auburn hair. His gray eyes peer out from beneath his broad white hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Adventurer profession.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered north to less war torn lands. He has worked as a Locksmith like his mother before him.

Motivation: His religion dominates his actions.

Flaws: Shy, PTSD. Bonds: Criminal record, Job, Religious. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Dimble Tarkelby, Male Gnome Warlock 13
Small (3'4") Gnome, True Neutral (CR 13)
Armor Class 11
Hit Points 95 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2000 gp. Pink diamond (2000 gp). Deep blue spinel (1100 gp). Freshwater pearl (7 gp). Violet garnet (1100 gp). Rich purple corundum (1100 gp). Black pearl (1100 gp). Sard (50 gp). Amber (100 gp). 1 Medium magic item.


Social Check DCs


Himo Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow armored body suit, with a simple tan line shooting up and back down. His black hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Himo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 6 years old his parents immigrated from the south. A gifted student he started as a Performer, but he got bored and became a Assassin. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Performer again; and further expansion of business

Ideals: Passionate. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Himo Kitchur, Male Half-Elf Ranger 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Fiery yellow corundum (1400 gp). Chrysoprase (40 gp). Freshwater pearl (5 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs

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