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NPC Generator

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Advanced [show]


Borun Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. Through the years after Borun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Borun's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Borun and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Depressed, Antagonistic. Bonds: Rich, Mentor, Religious. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Borun Tealeaf, Male Halfling Aristocrat 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trynnicus Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a green suit, yellow shirt, and tan tie. His scarlet crest is slicked back into a classic pompadour. His red eyes dart from person to person.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. Cursed with lycanthropy at a very young age, Trynnicus has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Flaws: Insane, Insomniac, Disease. Bonds: Nature. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Trynnicus Ghaallixirn, Male Dragonborn Monk 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Ralf Garrick, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a violet and yellow robe with the hood down. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are amber.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Disciplined. Bonds: Poor, Family, Military, Immigrant. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Ralf Garrick, Male Human Rogue 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30 pp. Chrysoberyl (100 gp). 1 Minor magic item.


Social Check DCs


Rimple Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered nunchaku and tarnished whip as well. He wears a feathered hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Rimple studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Justice, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Rimple Oomtrowl, Male Gnome Bard 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 300 gp.


Social Check DCs


Carrie Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green wide-brimmed hat and green clothes. His white hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to half-elven people

Ideals: Athletic. Flaws: Ugly, Antagonistic, Racist. Bonds: Nature. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Carrie Ray, Male Half-Elf Adept 15
Medium (4'9") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 81 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 4000 gp. White opal (500 gp). Azurite (12 gp). Golden pearl (70 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). White opal (500 gp). Violet garnet (700 gp). Smoky quartz (70 gp). Moonstone (70 gp). Azurite (12 gp). Alexandrite (700 gp). Peridot (70 gp). Alexandrite (700 gp). Chrysoprase (70 gp). Star rose quartz (70 gp). Tiger eye turquoise (12 gp). Alexandrite (700 gp). 1 Medium magic item.


Social Check DCs

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