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Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. His red fur is lengthy. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Flaws: Ugly, Greedy, Mundane. Bonds: Enemies, Debt. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Aura In the Wind, Male Tabaxi Ranger 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. 1 Everburning torch.


Social Check DCs


Arjhan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple brown line shooting up and back down, and carries falchions. His scarlet crest is knotted and matted. His red eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Arjhan Grrrmmballhyst, Male Dragonborn Bard 18
Medium (6'2") Dragonborn, Neutral Evil (CR 18)
Armor Class 9
Hit Points 97 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444443

Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (100 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A delicate silver chain set with a tourmaline (100 gp). An abacus with copper, silver and gold markers (60 gp). Sapphire pendant on gold chain (2600 gp). Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp). Jeweled gold crown (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Sapphire pendant on gold chain (2600 gp). Silver ewer (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Major magic item.


Social Check DCs


Delebean Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large green jacket. His auburn hair is cut short with large spiked bangs in the front. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Immigrant, Adventurer, Nature. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Delebean Silverthread, Male Gnome Monk 11
Small (3'7") Gnome, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +6, Stealth +8
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2100 gp. 1 Minor magic item.


Social Check DCs


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and silver with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the west to a Performer, Zaffrab learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: Many brigands want him driven away; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Enemies, Job, Religious, Family. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Monk 9
Small (3'5") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6

Possessions: 1200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy white beard and wild white hair. He has gleaming, smiling brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and retire the richest man in the east

Ideals: Entrepeneur, Philantrophist. Flaws: Addict, Disease. Bonds: Job. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Beiro Madden, Male Half-Elf Aristocrat 7
Medium (5'6") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills History +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Red-brown spinel (110 gp).


Social Check DCs

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