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NPC Generator

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Advanced [show]


Naal Teinithra, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast forest. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Bowyer job and began his own company from there.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Job, Rich, Nature, Family. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Naal Teinithra, Male Elf Expert 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 15 (+2)9 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Wobbles Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with blue pants. He carries a battered bastard sword and tarnished spear as well. He has moderate length white hair. He has amber eyes and a brown hat with a blue feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Wobbles Murnig, Male Gnome Bard 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely brown suit with blue socks and a vest with buckled shoes. He wears his white hair down. His eyes are brown and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Boddynock grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and to reunite with his absent mother

Bonds: Attractive, Enemies, Adventurer, Criminal record, Family. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Boddynock Daergel, Male Gnome Druid 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Dean Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair has been sun bleached extensively. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Dean Carlisle, Male Human Wizard 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Diggory Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports tan clothing, slightly heavier than average wear. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Opinionated. Bonds: Slave, Poor, Religious. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Diggory Holimion, Male Half-Elf Ranger 3
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs

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