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Barendd Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky brown painted plate armor. His moppish chestnut hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Artistic. Bonds: Attractive, Adventurer, Slave. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Barendd Eversharp, Male Dwarf Warrior 10
Medium (4'4") Dwarf, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 75 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +8, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnoll, Druidic
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +7

Possessions: 5000 sp. Chrysoberyl (90 gp). Eye agate (15 gp). Rock crystal (60 gp). Red garnet (90 gp). 1 Minor magic item.


Social Check DCs


Arnold Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with small hat. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Arnold was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Persistence. Bonds: Attractive, Enemies, Guardian, Adventurer. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Xiloscient, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 1000 sp. Obsidian (10 gp). Freshwater pearl (10 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. He keeps his brown hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Gardener. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Gardener for hire.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Ugly, Depressed. Bonds: Job, Criminal record, Nature. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Naill Meliamne, Male Elf Cleric 2
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 280 gp. Jade (70 gp).


Social Check DCs


Shane Kendal, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Shane has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Logical. Flaws: Insane, Shy, Disease. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Shane Kendal, Male Human Ranger 8
Medium (5'3") Human, True Neutral (CR 8)
Armor Class 13
Hit Points 23 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Jade (50 gp). Sardonyx (40 gp). Rock crystal (40 gp). Chalcedony (40 gp).


Social Check DCs


Merihim Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his silver hair to look like a famous performer. His red eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. Merihim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Layabout, Merihim learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Flaws: Impulsive, Hedonist. Bonds: Attractive, Job, Religious. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Merihim Sharp, Male Tiefling Adept 8
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 90 pp. Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs

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