Altho Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his violet robe. He has a slight overbite and is overall scrawny. His white hair is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Unemployed father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Light steel shield.
Gomory Law, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Carpenter uniform, and carries crossbows. His hair is blonde, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gomory was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Disciplined. Bonds: Job, Attractive, Family. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Silver pearl (130 gp). Black pearl (300 gp).
Gormogord Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His mother raised him in a mountain cabin. When Gormogord reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature, Military. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Dwarven, Aquan, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp.
Pirithin Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a penchant for wearing a ring with an oversized ruby on his right hand. He keeps his brown hair in a flapper bob. His thin eyebrows rest above his beady gray eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Ahrim Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Cartwright uniform. His silver hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Ahrim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and to be a assassin again
Ideals: Joker, Justice. Flaws: Disease. Bonds: Job. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
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