Oppleby Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 79 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Ignan, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2100 gp. Carved bone or ivory statuette (70 gp). 1 Minor magic item.
Ahrim Principle, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black, silky, and of moderate length. His gold eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.
History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Fighting, Athletic, Optimist, Entrepeneur. Bonds: Attractive, Poor. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Violet garnet (1500 gp). Red garnet (160 gp).
Joser Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear grey clothing when he does not wear armor. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.
History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Halfling conditions. He now spends his time doing works of charity.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp. Large well-done wool tapestry (300 gp). 1 Banded mail.
Wrenn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He dresses in tan turtlenecks beneath a blue coat with violet slacks. He has no hair. His gray eyes are passionate and lively.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.
History: He was raised in a desert tribe. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He's attracted to the PC.
Flaws: Ugly, Racist. Bonds: Has a crush, Nature, Immigrant. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 sp.
Bilbron Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright black suits and hats. His white hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.
Personality: His tongue was cut out and he uses sign language. He is a great chef.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Slave Trader, but he got bored and became a Knight. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Slave, Job. Occupation: Knight
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!