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NPC Generator

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Advanced [show]


Everard Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a violet shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has dyed his greying silver hair a little too much giving a sharp silver color. His skin is flawless and his violet eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Bonds: Attractive, Criminal record, Military. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Everard Caerdonel, Male Half-Elf Commoner 10
Medium (5'7") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 61 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 8 (-1)16 (+3)
Skills Nature +6, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. His wide-brimmed hat is riddled with cuts and holes. His green eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the east. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Eldon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Eldon Murnig, Male Gnome Cleric 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 800 sp.


Social Check DCs


Henry Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is long and golden with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His brown eyes peer out from beneath his broad white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Henry was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Henry took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Addict. Bonds: Rich, Attractive, Nature. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Henry Caerdonel, Male Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Krimmon Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a red collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair is still thick. He has hazel eyes and a red hat with a black feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Hunter and found it very stressful. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a blacksmith again

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Greedy. Bonds: Job. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Krimmon Littlefoot, Male Halfling Paladin 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp. Brass mug with jade inlays (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Thokk Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He is portly but not overly obese. He has a white handlebar mustache and slicked back white hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Farmer and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He desires power and/or immortality; and sabotage a competitor

Flaws: Addict, Secretive. Bonds: Job, Slave, Adventurer. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Thokk Fawcett, Male Half-Orc Ranger 2
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)14 (+2) 18 (+4)11 (+0)
Skills Medicine +6, Performance +2
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 gp.


Social Check DCs

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