Gilbert Thornton, Male Human [Permalink]
Personal [hide]
Description: This man wears a white vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His white hair is cut short. His gray eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered
History: Gilbert was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Logical, Fighting. Flaws: Ugly, Disease. Bonds: Family. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 73 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 350 pp.
Vrondiss Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He keeps his long bronze crest kept up in a rat tail. His gold eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Vrondiss was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Flaws: Disease, Secretive. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 200 gp. Peridot (20 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
Halander Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Junk Dealer uniform, and a wedding ring on his left hand. His auburn hair is knotted and matted. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Junk Dealer business at a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Wishes to resurrect an old love; and expand his business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, In love, Attractive. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 14)
Armor Class 12
Hit Points 95 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 3000 gp. Lapis lazuli (7 gp). Alexandrite (900 gp). Black pearl (900 gp). Malachite (7 gp). Malachite (7 gp). Rose (20 gp). Rock crystal (20 gp). Hematite (7 gp). Red garnet (40 gp). Onyx (20 gp). Freshwater pearl (7 gp). Black star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cimer Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky white painted plate armor. He has dyed his greying red hair a little too much giving a sharp red color. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the east; and he loathes his own lifestyle
Ideals: Joker, Entrepeneur. Flaws: Depressed, Shy. Bonds: Rich. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Solid gold idol (300 gp). Jeweled electrum ring (2000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1300 gp). Gold cup set with emeralds (9000 gp). Gold and topaz bottle stopper cork (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (50 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Medium magic item. 1 Medium magic item.
Skoth Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright tan suits and hats. His long golden hair is drawn into a two foot long braid. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.
History: Born to a pair of adventurers, Skoth grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2300 sp.
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