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Serpent Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His whole body is exceptionally muscular. He keeps his gray fur in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a pair of adventurers, Serpent grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Serpent's homeland. Serpent decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated, Fighting. Bonds: Immigrant, Enemies, Adventurer. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Serpent Plume, Male Tabaxi Adept 6
Medium (5'10") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a longsword. His white hair is braided into rings. His blue eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Dworic embodies much of what other species detest in the Dwarves. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic, Ugly. Bonds: Criminal record, Adventurer. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Dworic Bigtoe, Male Dwarf Sorcerer 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Deception +4, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 300 pp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Golden circlet with four aquamarines (2000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fortune-teller. He wears a feathered hat to cover his moderate length black fur. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: Born to a Blacksmith, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Flaws: Addict, Antagonistic, Impulsive. Bonds: Poor, Nature, Family. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Two Llamas Of Ale, Male Tabaxi Commoner 5
Medium (5'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 9 (-1)18 (+4)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp. Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Fighting, Pacifist, Justice. Flaws: Insane. Bonds: Slave, Family. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Delebean Oomtrowl, Male Gnome Commoner 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Sapply Beren, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy red beard and wild red hair. His eyes are green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Shy, Secretive, Antagonistic. Bonds: Nature. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sapply Beren, Male Gnome Rogue 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 79 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Insight +9, Religion +6
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 200 pp.


Social Check DCs

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