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Advanced [show]


Gûnd Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears yellow trousers with green and black striped suspenders. He wears various colorful collared shirts. His auburn hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Ideals: Logical. Flaws: Insane. Bonds: Guardian, Job, Family. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Gûnd Addington, Male Half-Orc Ranger 5
Medium (6'3") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Nature +3, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Mantus Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He keeps his chestnut hair in a flapper bob. His eyes are black and he is always smoking a pipe.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Mantus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Fighting. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Mantus Horror, Male Tiefling Rogue 3
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Pijjirik Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brass crest is matted, messy, and big. His thin eyebrows rest above his beady gold eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Cook profession.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Pijjirik was left his mother's suit of armor and trained in its use and care. He became a Sailor soon after.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pijjirik Argenthrixus, Male Dragonborn Adept 8
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1100 gp.


Social Check DCs


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is renowned for his bright green suits and hats. His rusty crest is unkempt and raggedy. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is obsessed with his god.

History: Nadarr was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Religious, Family, Slave. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Rogue 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1000 gp. Citrine (80 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Silver pearl (160 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears red cloth garments or leather armor. He has done his best to style his chestnut hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Bucklal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Bucklal Tealeaf, Male Halfling Aristocrat 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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