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NPC Generator

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Advanced [show]


Ernest Westbrook, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His auburn hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He is afraid of women and trembles around them

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Job. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Ernest Westbrook, Male Human Expert 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +7, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears his red hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. Pikar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pikar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Map Maker soon after.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Bonds: Rich, Criminal record, Military, Job. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Pikar Kettlewhistle, Male Halfling Cleric 16
Small (3'3") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Athletics +4, Performance +8
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 700 pp. Deep blue spinel (1400 gp). Onyx (50 gp). Fire opal (400 gp). Chrysoprase (50 gp).


Social Check DCs


Ulblyn Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a brown costume with the symbols of strength on his torso. He has a hunchback. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: Regain custody of his son; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Emotional, Mundane. Bonds: Family. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Ulblyn Underfoot, Male Halfling Warrior 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ûshgol Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised by priests from a young age. A freak accident while working with his Spice Merchant father left him crippled. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs

Flaws: Disease. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Ûshgol Harlan, Male Half-Orc Wizard 2
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp.


Social Check DCs


Sindri Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting tan shirt and pants. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Jeweler job and began his own company from there.

Motivation: He feels kind of lost in life; and further expansion of business

Flaws: Sensitive, Depressed. Bonds: Slave, Rich, Job. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Sindri Oomtrowl, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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