Shifting In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His cinnamon fur has been sun bleached extensively. His eyes are a pleasant amber.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and revenge
Ideals: Artistic, Fighting. Bonds: Nature, Military, Enemies. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Sapply Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a black suit, and he perpetually has his longsword ready. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Sapply was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 360 gp. 1 Climber’s kit.
Koth Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He has black hair. His eyes are blue and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has since lost track of the people in his past.
Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent father
Ideals: Joker. Flaws: Ugly. Bonds: Family, Military, Job, Religious. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. His brown fur has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Architect, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic. Flaws: Impulsive, Secretive. Bonds: Attractive, Poor. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 13)
Armor Class 13
Hit Points 108 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 3000 gp. Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item.
Taklinn Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is thinning but still full. He has several tiny amethyst earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp. 1 Chain shirt.
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