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NPC Generator

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Advanced [show]


Zed Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: Zed was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He struck the Armorer job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Insomniac, Selfish. Bonds: Attractive, Immigrant, Job. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Zed Wentworth, Male Half-Orc Rogue 5
Medium (6'6") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Pikar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His white hair is slicked back into a classic pompadour. This violet eyed southerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Flaws: PTSD. Bonds: Poor, Criminal record, Military, Immigrant. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Pikar Brightmoon, Male Halfling Expert 10
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 69 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 18 (+4)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +8, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +5

Possessions: 2200 gp. Brown-green garnet (120 gp). Blue quartz (7 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown costume with the symbols of his god on his torso. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Slave. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Shivering Wing, Male Tabaxi Cleric 11
Medium (6'0") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)10 (+0) 13 (+1)19 (+4)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2200 gp. Red-brown spinel (50 gp). Moss agate (8 gp). Chalcedony (80 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp). Sardonyx (80 gp). Jacinth (5000 gp). 1 Minor magic item.


Social Check DCs


Tricking In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His black fur is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Adventurer, Nature. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tricking In the Morning, Male Tabaxi Ranger 3
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Buckler.


Social Check DCs


Duergath Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. He wears his black hair up. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Philantrophist, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Duergath Torevir, Male Dwarf Warlock 3
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. Emerald (700 gp). Alexandrite (700 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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