Wymar Denholm, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Priest soon after.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp. Iolite (80 gp).
Naill Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His hair is brown, silky, and of moderate length. His blue eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Naill was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Naill's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he has a crush on the local cartwright
Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Red-brown spinel (140 gp). Freshwater pearl (6 gp). Red garnet (140 gp). Rhodochrosite (6 gp).
Senteq Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is greasy and uncared for. His eyes, though not visible through his cowl, are amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Nature, Job, Religious. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 51 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 900 pp. Violet garnet (1300 gp). Amber (50 gp). Blue quartz (5 gp). Bloodstone (40 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.
Rûg England, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a faded coat and loose pants complete with top hat and is in decent physical shape. His chestnut hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Dilettante.
Motivation: Sabotage a competitor.
Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 23000 sp.
Bork Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his golden hair up in a very large beehive style do. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He also hits on women, regardless of circumstances.
History: Born in the west to a Carpenter, Bork learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Carpenter like his father before him.
Motivation: Wants his loneliness to end; and wants a kiss
Flaws: Ugly, Shy. Bonds: Has a crush, Job, Debt. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 20000 cp.
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